
Stygian can now be selected when starting a new campaign, instead of requiring completion of Darkest mode first. Town Events trigger more frequently to compensate for shorter playtime Higher Light conditions confer slightly more to party DEF bonuses. This can be toggled off in the Options menu if you wish to still ride the bittersweet wave of total RNG.

New Stagecoach generation method that gives a more even long-term distribution and also favors healers more, since they are the backbone of most parties. New Stage Coach population option to use a Deck based system. (Lvl1 now requires Lvl 1 Blacksmith and Guild) Returned provisions now give slightly more money backĪdded another upgrade tier to Experienced Recruits (Lvl 4 Characters will now appear)Ĭhanged Experienced Recruit requirements. Hero upgrade and treatment cost scaling by level reduced Reduced cost of Upgraded Recruits upgrades. Increased chance of upgraded recruits appearing. Stage Coach can now be upgraded to allow the appearance of new recruits starting at up to Level 4. Any hero may enter a Veteran or Champion dungeon.

More Power Leveling flexibility: Heroes of up to Level 4 may enter Novice dungeons. However, they will undergo significant stress upon doing so, and are more likely to become afflicted instead of virtuous when in the Darkest Dungeon. Never Again changed: heroes are now allowed to return to the Darkest Dungeon. The patch adds the titular Radiant mode, reworks New Game + into Stygian Mode, and fixes many bugs. Red Hook Studios rolled out the 1.07 patch for Darkest Dungeon on PS4 and PS Vita yesterday, which was the Radiant Mode update that previously released on PC.
